03/19/2008, 6:30pm, EDT
Wednesday, March 19th
Adobe clarifies statement on iPhone Flash player
Despite Adobe's positive-sounding statement yesterday, CEO Shantanu Narayen clarified that he meant Flash on the iPhone would require more than just the iPhone SDK to pull off successfully. Since Flash requires a very close relationship with Safari – something Apple is normally very hesitant to allow – Narayen says it would need to work closely with Apple to develop a satisfactory implementation of Flash for the iPhone, according to CNET.
Apple CEO Steve Jobs has panned both official releases of Flash: Flash Lite for mobile devices and its standard computer equivalent. According to Jobs, Flash Lite is too feature limited, while the standard Flash player is too robust for the multimedia device.
Filed under: iPhone, industry, software, Graphics/Web Design, Apple
Other story tags: Adobe, Safari, Flash, SDK
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Anyone thinking that Flash for the iPhone will let you play games is foolish!
Of course we gotta get Steve to swivel that camera around... Apple had that kind of problem with the inverted Apple logo on Powerbooks. It's okay, they fixed it.
Personally I don't want to see ad banners on Mobile Safari, the major bulk of flash data out there, and don't care about lame flash "games". As for video conferencing, if you want the slowest and the least effective implementation of it, yep you would use flash as an environment.